I am using an nvidia 4GB GTX 970 on my PC with 32GB ram and an AMD 8 core cpu @ 4GHZ but I am getting bad performance in Substance Painter when Im working on 4K maps although 2K maps dont give me any trouble what so ever. I read that Substance Painter works better with GPUs that have a lot of VRAM so I was thinking about…
Hello there polycount users! I've created a heavy demon boss creature for publish Unity Asset Store. [sketchfab]487a189baa084651bee05c8888cff7e8[/sketchfab] Heavy Boss by serribaba on Sketchfab Check 3D Animation Demo Model is rigged and animated. Animations -Idle -Attack1 -Attack2 -Death -GetDamage1 -GetDamage2 -Run…
http://steamcommunity.com/sharedfiles/filedetails/?id=481325922 For all those that enjoy the 9 to 5 grind of cs_office Please remember to vote YES and favorite/show you friends :) It really helps to get this in-game.
Hey everybody, thought I'd post here in an effort to change our shut-in status over in the Dota2 subforum. We recently made a short cinematic for the Dota2 Short Film Contest, please head over to the Steam community page and give it a like if you can spare a minute:…
Im going to be making a realistic version of the Krusty Krabs in Ue4, interior only. My references: https://onedrive.live.com/redir?resid=4F273C6B0B6781C8!2155&authkey=!ACAeE1hU42iB7Dc&ithint=folder%2cjpg Rough blockout in Maya (Composition & Scale)…
Hello dear Polycount community! :) I was hoping someone could clear my conscience about the following matter: I've been considering getting new GPU for quite a while now, I am sitting on my beloved Nvidia GTX 480 unit which has served me very well as of now (it still rocks!) However, when it comes to simulation with…
Hey guys! Hardware question for all you techy fellas. I am making a new work station as my current one is getting too unstable to work on. However due to cash flow problems I am going to have to use the graphics card and hard drives from this machine in my new rig. The problem is that for the past year I have been…
hello my first "with fur character" , I tried a lot of thing for the fur,sculpt in mudbox ,photo use , at the end I follow this tutorial http://wiki.polycount.com/HairTechnique?action=AttachFile&do=view&target=squirrelyjones_fur.pdf I mix my normal baked in xnormal of the naked rats with a normal of the fur created by…
Hey, I'm new here, and new to the industry in general. I'm currently interning as an artist at GarageGames, it seems the more I learn here, the more I realize just how little I know. That being said, I would be very happy to hear anyone's opinions and critiques on my work. I've never really been pleased enough with my work…