Hello dear Polycount community!
I was hoping
someone could clear my conscience about the following matter:
I've been considering getting new GPU for quite a while now, I am sitting on my beloved Nvidia GTX 480 unit which has served me very well as of now (it still rocks!)
However, when it comes to simulation with particles and other similar matters I have been informed that the Quadro series cards are engineered to tackle those tasks better (Rendering/Real-time simulation etc.)
I've been scouting the net to find good reviews to compare a more 'commercial' card such as the GTX 580 to a Quadro card, but I seem to come to a pretty empty-handed state when doing so.
So I was wondering if anybody knows which factors play the biggest role in the margin between the 'game' oriented cards and the more 'processing'-directed Quadro cards. I usually look at the numbers to compare cards with each other, but there seem to be a few more factors at play with the darn Quadro cards.
Thanks in advance!
- Andr
Replies
As I understand it the architecture of the Quadro cards are completely different to other cards.
My suggestion would be to research what cards work well with the software you use and make a decision based on that.
I would mention that Compute performance of a GTX 580 is a bit higher than the GTX 680 so if you go consumer for certain things newer might not be better.
EDIT: also, its worth checking out tomshardware.com, they usually have indepth bench tests for graphics cards. Here's one compaing quadro vs fireGl