FINAL Calling it done, I learned lots, had fun, and happy with the end result. Thanks for looking! OP: Started this project a couple weeks ago, and ready to post it for some feedback. The base car is a 1973 Ford Falcon, with a few liberties taken on some stuff I liked on different trim/year models. The idea is its a post…
if op is legit it can ignore me and this post, i feel like there is some automation going on between posting and 3D, so someone trying to replicate what we do with a.i. it is a stretch i suppose but this is how i feel it would look like if someone did do that. Carry on op.
Hi everyone i need your help. Do you know some very usefull tutorial about post production using vray's passes in photoshop or even in nuke? exspecially on 3d character or 3d portraitThank you
This is an axe model for a zombie type game. The model is a combination of my two references. This is my first post, so I hope it's format and everything is alright Reference: Model:
Thanks for checking out my first post. I've been working on the Arenanet character test, assisted by a digitaltutors subscription and following other threads here. This is my first serious attempt to model, texture and finalize a character, so I am eager for any feedback to point out what's lowering the quality bar. I…
Hello everyone, I learned so much from polycount as a lurker and decided to be a part of this great community. Better late than never, I guess. Here's the model and my process, I hope you enjoy it. Concept by the great artist Mario Manzanares @mariomanzanares . You can view his original concept art here :…
Full Time/Part Time Jobs - Guidelines This forum provides a place for paid job postings. This means fully established companies looking to hire staff for a full/part time employment with benefits. We have a few simple guidelines to follow here to cut down on the clutter and keep this professional. * This is for…