Sup everyone, finally ready to start my thread. With so much great work already posted I have a lot of catching up to do. =) Going to be working on a Taric visual update and slight redesign. I am looking to turn Taric into a badass that can still support but also be a top lane heavyweight. Below is a quick concept I made…
It doesn't really irk me, I even recognize animation packs that I myself have used... but some indie teams just don't have the capacity/bandwidth to alter content. If it all fits together nicely, then no biggie, it only becomes a problem when it's obvious.
Hi polycount! Its been a while, and I'm back with much better skills than before (I hope) As you can see from the title this is a character supposedly for the Blizzard Art contest, but it is in fact a fake, because I am not allowed to participate. I am 19 years old, and still in highschool, but I'm not studying art or…
Hi All, this is my first post here in the poycount community and logically the first time I enter in this contest. I just know about it, I know there is not much time left, but I would like to try ;) My theme "El dia de los muertos" and the character who I thought could fit with it best is JINX. Along these days until the…
Thanks for all the support guys the book is flying out soon. I know we keep saying that but it really is wrapping up nice. We have shut off content for this one awhile ago so now it is just a clean up and fix layouts and localization errors. Here is a teaser that I got in my inbox today of one of our articles from my…
@stickadtroja For what it's worth I agree with you (regarding this thread). However, others may not as this comes down to "How general do you like your general discussion?" For me this thread seems inappropriate because: - Lack of a broader context (why am I here?) - Lack of content (No explanation given at all, seems like…
art update: I plan on creating a dutch track with farming houses and nature along the roads. In this context (low poly texturing) I created [ame="https://www.youtube.com/watch?v=h4JoseptQ-8"]some scripts for adjusting UV-islands on a pixel basis[/ame]. I need to dig into the 3d engine code soon again and fix some core…
Hello Polycount, I am currently doing a dissertation on character design within video games, specifically creatures/monsters of elemental and magical types, trying to distinguish patterns within each type. I am trying to formalise type-based character design, allowing players to initially recognise character abilities.…
Hellow :smiley: Let's do this ! /// LATEST UPDATE /// /// This time I'm gonna work on a Taliyah skin. :3 I've always loved her design. During the first contest I kinda went on the contest without a clear idea on mind, so I decided to have a clearer idea of the design I wanted before starting on the 3D model. Here are two…
Latest Update: Hey guys! First Polycount contest here, I've been a long time lurker so it feels great to finally be able to contribute to this incredibly inspiring place. :blush: also League's been my go-to game for about 5 years now, so I'm super hyped for this contest! I wanted to do something oriental for Sejuani and…