Good morning, students. And welcome to Archery 101. I will be your professor for the semester, Doctor Hood. Anyway. I've got this idea for a simple, little fantasy scene. Came up with this character for it. Still very rough. Critiques and feedback are more than welcome.
Looks like you might have modified the main MODO toolbar in an earlier version and carried the changes over to 901. Or using a kit/config that's done the same thing. I suspect that's overriding the proper default toolbar with all the new settings in :P
They messed up vertex snapping in 901 as it was flawless in 801. Anyway here is a script I wrote for snapping the center to any selected vert. https://www.dropbox.com/s/hknbo7o71xrcd4u/Set_Center_2_Vert.zip?dl=0 Just select a vert and run the script :poly121: cheers
You bastard. Yeah I remember the whole debate with the different panels used back when I bought my own BW. I recently bought a t220 (as a second monitor) for 190 euros and it sucks compared to my good ole 226bw.
32-36. Freaking inferno out there. I'm glad I paid the 190€ for an AC unit. I can't sleep well when it's 26 or more in the evening. Doesn't help that my room stays at 30 when it's cooled down to 25 outside.
I'm trying to bake the lighting effects into an object on Modo 901, but I can't get the Spec or Reflections to Bake The Process: I create an Vertex Illumination Map, then create a Weight Map, Finally I bake to render output But still no Spec or Reflection Any thoughts on how to achieve this?
Even though this site mainly focuses on using Nikon, all of the principals and techniques can be applied to other flash systems. It's pretty much the bible with regards to using flash: http://www.strobist.blogspot.com/ http://strobist.blogspot.com/2006/03/lighting-101.html
If your on 901 use the new rectangle relax tool. It will straighten your uv's in one click. Alternatively select all the vertical edges, set your centre to local and your axis to auto and scale inwards. Use the same settings on the horizontal.
Yes! Rockets, scientists, and witch doctors all came together to create the ultimate arcade stick. Unfortunatly their research came to an ubrupt end when some guy who claimed to be from a 'vault 101' decided to hit one of the rockets with a hammer.
Yeah thanks for the link, I think I need to send this out to the f@#$tard designers I worked with because they missed Level Design 101 in school. This might be a little more helpful then me telling them this information with yelling and swearing.