I'm trying to bake the lighting effects into an object on Modo 901, but I can't get the Spec or Reflections to Bake
The Process:
I create an Vertex Illumination Map, then create a Weight Map, Finally I bake to render output
But still no Spec or Reflection
Any thoughts on how to achieve this?
Replies
Usually specular highlights and reflections aren't things you want to bake because it's dependent on the position of the camera.
That worked about 95%
There is some weird banding going on in the texture, I'm not sure how to trouble shoot it. Any ideas?
You're baking it to vertices (I think?) so there's only so far you'll get.
Thanks all for the help!