Hi, I worked on this original character (ZBrush sculpt) and now will be working on further texturing him in substance painter, rigging, and animating him, and making him a playable character in the Unreal engine. This thread will document my progress. I originally made the Hippo Warrior’s UDIM texture set 2048
x 2048, and…
Hey guys, this thread is about a tool I've been developing lately. The tool is called jQuadrangulateCloth and it's ment to easely generate a full-quad version of a cloth model out of Marvelous Designer to be sculpted inside ZBrush. A few months back, I started working on a personal project for my portfolio. That is a…
Thanks Alex_J. I mean not the resolution but rather pixel depth . Is this png 8 or 16 bit per grey channel ? My favorite painting soft is Rebelle actually but it doesn't have any height map export at all . I asked them to do it many years ago as well as many other people too but they never did it . Blender 2.7 addon allows…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Melissa ... don't know if you've made plans for AFTER graduation from UNT, but you might want to consider stopping by Guildhall at SMU on Dec. 9th. ( There will be a show of games from 10:00 AM to 8:00 PM, showing off recent student work. There will also be some folks from the industry there. You also might want to…
Hello everyone! I had a busy week on the 12th such that all I was able to really do was take my blockout and make some HP bases to import into ZbrushCore for sculpting for last week. As for the actual sculpting I decided not to include the fireworks or the rug since I don't think that they need it and only included two of…
FiolaSoft Studio are looking for skilled people that would be willing to work on a big indie game project. Our current team is made out of game developers that have already worked together in the past and successfully shipped several games, the latest one has been released globally on both PC and consoles. The current game…
http://td-u.com/tdu-summer-workshop-series/ tdu is proud to announce this August's Live, Online Workshop Series. These two-hour workshops are designed to give tdu students a direct interaction to industry professionals who are creating amazing work. The workshops will be streaming, live video sharing conversations. Each…
http://td-u.com/tdu-summer-workshop-series/ tdu is proud to announce this August's Live, Online Workshop Series. These two-hour workshops are designed to give tdu students a direct interaction to industry professionals who are creating amazing work. The workshops will be streaming, live video sharing conversations. Each…
We’re on the hunt for a talented 3D Artist/Character Designer to work with us, creating new beloved characters across all our games and platforms. You’ll work with our 2D illustrator to help interpret sketches and ideas into low poly, highly emotive characters. You’ll report to the 3D Lead and Studio Art Lead. You’ll have…