Hey all, need a little guidance on this issue. While unwrapping an object I noticed a issue on all of my inset window pieces. The Problem in question: As you can see there is my UV layout on the right and the model to the right. I am getting a weird pinch on those inset windows in. I'm just looking for a nice clean texture…
ya you cant used it to inset things on existing normalmaps, if it is something you made in ndo, and you only want to inset part of it, just separate it to a new ndo2 layer, and flip it that way. Or a option is to go into sculpt mode, and erase part of it.
What you were doing first was fine, it's the smoothing group that is causing those nasty edges and reliance on normal map to smooth those outs. To get rid of that seam you need to have those edges stitched together. To get rid of the wierd shading with that inset inside the column, you need to separate the smoothing of the…