I've created a few topics on the 3Ds Max Ideas forums related to the RTT. If you have any ideas for RTT or game dev related ideas for 3Ds Max i really encourage you to make some posts as they do prioritise ideas based on votes. Many of you probably have a ton of ideas how to improve max for game dev. RTT (Render to…
After having to do a complete format and re-install of my home computer after my Anti-Virus software went haywire (http://boards.polycount.net/showthread.php?t=71187) I am in the process of setting the machine up as close as to how it was before all the trouble and stress! To save time setting up hotkeys etc again I copied…
Hi there, i'm following this tutorial along : http://www.3dsmaxstore.com/3dean-loopable-flag-tutorial-using-cloth-in-3ds-max/ In the pic provided you can see the selected flag and on the left the flag for morphing. Due to Volume Select, every red dot freezes, instead of morphing along with the other flag. The position it…
Hello, i was searching this string in 3dsmax.ini and didn't find it. I've found a lot of variables like on picture below, but there is no traces of project folder's position
I have recently developed interest in real time shaders for Maya viewport.Realizing how they contribute towards reducing rendering time drastically(been using mental ray to render).I am into short animation films but I wouldn't mind using a realtime shader this time around after seeing the new trailer by quantic dream…
OK, here is a new, focused attempt to address CAT issues. We have formed a team to look into issues that are raised and prioritized in this new forum: http://3dsmaxfeedback.autodesk.com/...bugsandrequests Normally, we don't want bugs in our feature forums, but we're making an exception in this one case for CAT. We just…
i forget that unity have an automatic UV Genrator option in the model section , too bad so much time got lost to make a UVmap in 3dsmax2009 :anguished:
Oh yeah, I had a request for 3dsmaxbatch a while back to open it and run it like a task server. That would be very handy to avoid repeated opening and closing of the software. I don't think that was ever developed though. Are your FBX's ASCII by chance? I've had success editing FBXs that were in ASCII format. Hopefully…
ah so i tried it and yes they both work but they still show the disabled gizmo which literally just gets in the way. That's the guy im truly after (see below). Seems to be the only option that hides it all together. Searching high and low >.< I believe a combination of tmGizmos.useGizmo = false + somehow accessing the axis…
@ned_poreyra I have been trying to find a no gizmo workflow for years now but found nothing reliable. You can use this script which kinda improves the no gizmo functionality "This macroscript tracks your mousemovement if activated. When you start a drag in a perspective or user viewport it will find out the best major axis…