might edit and post more been 7 days so i figured i could share more: https://www.youtube.com/watch?v=5sGetLSFatw Check out the full EP though its pretty neat and a bit different. __________________________________________________________________ https://www.youtube.com/watch?v=KpUaL8KNORQ no info on aye eye not in support…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
hi guys, am new here @GhostDetector- looking awesome! i like the pattern of the second concept of the ward you did, maybe could try to incorporate the design to ur current 1? oh did u try splineIK? @Moosebish- looking awesome too! looks simple but nice, i guess maybe ur texture can make it more interesting by adding in…
So I also finished another rendering in CryEngine. Hope you like it :D As always a video for turntables. [ame="https://www.youtube.com/watch?v=h3f4jNcDmpE"]MedievalDude PBR Realtime Render - YouTube[/ame] Aaaand.... SOME FUN !! :D :D :D
Hey how's everyone doing? I'm entering this contest a little late, but it looks like too much fun to miss out on. My name is Jesus Munoz and I'm currently working full time in the industry. And I want to do a silly little project! d(^.^d) So here's my idea. I want to make a Dragon's Throne. Now, not just any dragon's…
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
Hey everyone, I’m Antonis, a 3D artist from Greece. I’ve got around 4–5 years of experience working in medical animation as a 3D generalist, and I’m currently trying to land a job. I’d really like to transition into the gaming industry, ideally as a prop artist. Lately I’ve been applying but not getting any callbacks, so I…
I use cad style of software for anything more complicated than just a box if it's hard surface /non-deformable. Stopped to use sub-d for that years ago. Honestly not sure why sub-d still alive. It was once critical for 3d soft scene optimization , not that important anymore. Still a source of shading artifacts and puzzles…