The textures have quite a lot of wasted space - close to a third of each texture is empty. Packing the UVs properly is a pain, but it really is quite important.
Using 3 texture sheets really does seem quite wasteful, especially given the amount of detail. Two sheets (head & body) is more typical, or even a single sheet for a minor character or on a limited system.
Aside from the scabbard, which is a rather improbably shade, the palette is rather limited. Keep in mind that even peasants from that era dressed a great deal more colorfully than modern men. Greens, blue, reds, yellows - each is a possible choice for the shirts & pants. Granted, the dyes of the day were never brilliant, and they tended to become washed out, but they would still add some color. Leather, too, was not limited to a medium brown - belts and boots, at least, were often black, if not some brighter color.
Overall, it seems as though you have spent more time on the model than the texture, when in truth it should be the other way around. Great textures often take far longer than great models.
Magicwalker. Yeah that is right I guess Will make my " next old warrior" a lot more dirty
@ Pyzern: Don't feel bad about it mate. Everyone does a great job at Character Challenges as best as they can and time is never enough to do everything by yourself. So cheers !
@ DWalker: Wow ! That is some sage advice mate. And very detailed too. You are really right about UV packing and you really caught me on "more modelling than texturing" there. I have no excuse I will do it right next time and hell ! I'll even PM you before baking to get your idea on my UV layout so I can get a better perspective on things. Thanks mate !
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Good job there
Using 3 texture sheets really does seem quite wasteful, especially given the amount of detail. Two sheets (head & body) is more typical, or even a single sheet for a minor character or on a limited system.
Aside from the scabbard, which is a rather improbably shade, the palette is rather limited. Keep in mind that even peasants from that era dressed a great deal more colorfully than modern men. Greens, blue, reds, yellows - each is a possible choice for the shirts & pants. Granted, the dyes of the day were never brilliant, and they tended to become washed out, but they would still add some color. Leather, too, was not limited to a medium brown - belts and boots, at least, were often black, if not some brighter color.
Overall, it seems as though you have spent more time on the model than the texture, when in truth it should be the other way around. Great textures often take far longer than great models.
@ Pyzern: Don't feel bad about it mate. Everyone does a great job at Character Challenges as best as they can and time is never enough to do everything by yourself. So cheers !
@ DWalker: Wow ! That is some sage advice mate. And very detailed too. You are really right about UV packing and you really caught me on "more modelling than texturing" there. I have no excuse I will do it right next time and hell ! I'll even PM you before baking to get your idea on my UV layout so I can get a better perspective on things. Thanks mate !
Thanks for critics everyone ! Keep'em coming !