Hello, I am currently trying to place edge loops along a curved object that has been extruded along a CV Curve. For texturing purposes, I want to place an edge loop every 1000 units, and I figured the easiest way would be to measure out 1000 units using the distance tool and line up the edge loops with each 1000 unit…
Hey guys, Just wondering whether you know of some tools, or which app you have found most easy to make 3d text in. Whenever I try to make 3d text with bevels and what not, I always end up doing allot of manual clean up afterwards. So was just wondering what the best/easiest/quickest way of making 3d text would be. Cheers,…
GlueIT I have been working on a contract for the last two weeks that's required a lot of rendered out sprite animations, and this tool is awesome for compiling images into spritesheets: http://sysimage.250free.com/ Highly recommend it, and it's free! It's been a real time-saver vs. doing this stuff in photoshop, plus the…
Genetica is WAY overrated, and Texture Designers progress has been halted (lack of buyers). In all cases, MapZone is better and with ArrangeMonk's Image Tool, I would say we have a powerful set of procedural tools.
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Finished! I found some old tools in garage, so I figured - I'll make game assets from them. I wonder what do you think, critique and comments apreciated :) Here are few of them, I'll make some more later. [SKETCHFAB]6a832b7469db4c01975f9875a7cb2f4e[/SKETCHFAB] [SKETCHFAB]99ddfb56275c42ac9eb81a67a5f966fc[/SKETCHFAB] And…
Hi there. For some reason my Hinge form edge tool in 3dsmax does this It was working fine throughout the project, rounding off perfectly until recently. Now it creates these weird elongated "rounded" caps when I hinge something. I can't find a solution and was hoping someone here might be able to help? Thanks.
So I'm going to attempt to create a low-poly model of a high-poly work I created a while ago, but I don't know where to begin. I've created low-poly works from high-poly before, just not with actual characters. To add on, what are your tools for retopo? I've used zBrush in the past for this.
is there away to assign a hotkey for the feature "place pivot at" in the list of object tools ? i could not find it in the custom user interface. looks like it is missing!