My name is Garrett and I am the leader of a long running HL2 Total Conversion and upcoming Novel "Dire". For the total conversion, I need only the best of the best models and animations. I need the following done: 1. The Model (of course) 2. Skinned Model 3. The model rigged and animated This model isnt going to be like…
Hello every one, We are Techland Games, the developers of the Zombie smash hit Dying Light, and we have a mini challenge for you. We want to give you an opportunity to create an in-game t-shirt for Kyle Crane the main character of Dying Light. The best design will be put inside the ACTUAL game, together with the name of…
Hello PolyCount, I'd like to show you this character I did for Cubebrush's ArtWar Challenge on the Sci Fi Category. This was my first time doing an optimized game character, I had some errors and artifacts but I'm pretty happy with the outcome. I'd love some C&C from you so I can fix those errors in future projects. I had…
Day 30 Here's just a reminder where we started And here's today's re-visit of the first piece Reference: https://www.artstation.com/artwork/Ny0GxD by Alina Dikareva This has been a fun, exhausting challenge for me but I am so happy I pulled through even if I had a few pushed days. If someone ends up reading this thank you…
"ENTRANTS WHO ARE MINORS: YOU MUST OBTAIN THE CONSENT OF YOUR PARENT OR LEGAL GUARDIAN BEFORE ENTERING THE COMPETITION AND PARTICIPATE UNDER THEIR SUPERVISION." 1. To be valid, a submission must follow the "Submission rules" featured onhttp://www.polycount.com/the-throne-room-challenge/ 2. This contest is organized and…
Hey everyone. Recently I've been trying to up my game on substance designer, like many of you. After working with someone else proved most helpful, I decided what better way to expand on that than create one of the many loved challenge threads. How it works * Each week I will be posting a new texture for us to make. * You…
Tan, this isn't so much directed at you as just something I'm using your quote to launch off of. Welcome to the real world. :) You may not enjoy the concepts you're handed at your job either but that doesn't mean they can be put off. I think it's important in these challenges to not think of "oh that is an interesting…
High resolution versions here: (entry is all EVE) https://www.artstation.com/artwork/98LNlO This is a lighting version with lights / shadows and wireframes. This is the beauty (for now since i didn't get to posing a dynamic pose and such, but if i can i will upload one before the time, if i did not then i will work on this…
Hello guys , im about to Cry right now, im studying 3D and I have to make a class work , which is also a personal challenge .Im trying to make my first weapon (prop in general).It is a Rinno Weapon, like a shaman cane. (they have same Scale , just perspective when taking the screenshot) marmosetToolbar3. What I retopo´d…
These are from a weekend project earlier in the month that I made to try out the #256fes challenge specifications (256 triangles, 256x256 texture, usually a character). I found it really fun to problem solve within such a small budget, and to balance versatility of the trimsheet with geometry efficiency. I posted some…