SENIOR CINEMATIC ENVIRONMENT ARTIST Project: Developing a high-end CG video game cinematic for a High Profile MMPORPG Location: Southern California. Job Summary This studios seeking a Senior Environment Artist to join a highly creative environment and work on exciting animation projects in their Santa Monica animation and…
Hey PC! We're looking to fill a few roles at the studio! Job description below. ( Must already be in the US ) Senior - Mid level 3D Environment Artist / Generalist Blind Squirrel Entertainment, Inc. Santa Ana, CA, USA Job type: Permanent Job Description Blind Squirrel Games is looking for a talented artist to join our team…
I'm making a sci-fi environment using a bunch of modular assets - walls, floors, props etc. all using separate texture maps. I'm now texturing these assets in DDO, and I keep thinking it'd be hugely useful if there's a way to import the entire environment in 3DO but only have one of the meshes treated as my current DDO…
Plop plop! I would to know if someone has a good reference or quick explanation about rendering an environment map in Maya... I checked the Polycount-Wiki in the cube map section but there is no line about it :( - http://wiki.polycount.com/CubeMap?action=show&redirect=Cube+Map The Maya documentation doesn't have a chapter…
Hi, my name is Sagan Tucker. I'm 24, and I'm an enthusiast game developer. I'm here looking for someone to take the role of Lead 3D Environment Artist on my current project. The game is a 3D Action Adventure set in a fantasy realm called Teleria. We’re currently making a small demo game as a precursor to the series. It…
I will say in a post mortem reflection, maybe not so ironically, I was correct in that my DCC of choice did change throughout this project. The majority of the project was made in 3DS Max and Blender. I would say about 55% of it was 3DS Max, and the rest of it was finished in Blender. (Both were accompanied by Zbrush) when…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
Our developing game, Project Boundless, is currently recruiting to build our first prototype demonstration. Project Boundless is a tRPG set to release on iOS and Android systems. Website: Enigmati, Inc. Recruiting Tweets: Twitter:@JobsEnigmati 3D Environment Artist Job Description and Responsibilities -You will work…
Avalanche Studios New York is looking for an Environment Artist to join a top-tier, experienced team to help craft cutting edge AAA game environments. We are interested in hearing from all levels of developer for this position; junior, on-level, and senior artists. The Position As an environment artist at Avalanche Studios…