Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for a Concept Artist, an Animator,
a Lore Writer and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and…
[PAID] 3D Modeler that specializes in Low Poly. Must know how to make a low poly version of a high poly mesh. Task is making clothing/ hair for a base model that is low poly. Please DM only relevant work that looks similar to the image shown in this post.
I'm modeling a scene in ue4 and I'm confused on the workflow for the assets. Should I model the assets in smooth and unsmoothed moded or should I model them so that they look good in one of the two? I usually model for animation and I'm confused whether it is different for games
My name is Justin and I am the Project Lead for an upcoming indie game named INT. Currently, I am only looking for an interested 3D modeler who knows Unity to assist our current modeler in building environmental props, objects, and characters. Our game will be single-player and mostly sold online through our website and…
For the flower, you can definitely use planes for the petals. There's no need to model such complex geometry for a single flower. There are two ways you could get around this, both using alpha/opacity maps. When it comes to vegetation in games, modeling out individual leaves and details is obviously going to create a…
kicking up my sketchbook for wips and personal work. always wanted to do one of these and now feels like a good time to make one starting with this wip: learning more on how to use blender with some modeling for a sculpt
Hello, Rancor Studios is looking for a freelance 3D modeller for our first project which is a medieval war combat game. We are in need of two modular human character models (1 Male, 1 Female) and would mimic the type of models used in games like Guild Wars 2 for use as the playable characters as well as random NPCs. We…
Hey I'm working on a sephiroth game model, just a bust. Mostly to practice how to do eyes, skin and hair. But I'm really stuck on the hair, I have it modeled and unwrapped but when you put any kind of texture onto it, it looks just terrible. Also I'm sure the eyes could look much better, the lens around the eye that…
Hey everyone, this is my first post here on poly count! I am taking a Computer Games Design course in which I am studying a Introduction to 3D Modelling (1b) module. As apart of the course I am required to get feedback from the internet so any feedback you could give - postive and negative would be great! (This is my first…
Hey everyone, this is my first post here on poly count! I am taking a Computer Games Design course in which I am studying a Introduction to 3D Modelling (1b) module. As apart of the course I am required to get feedback from the internet so any feedback you could give - postive and negative would be great! (This is my first…