Guys, I'm trying to help my girlfriend out with her demo reel rendering issue. She's got a camera pan and when rendering out the result in mental ray everything is flickery on the edges. I'm a still frame guy never rendered anything in motion before so hopefully someone can share their magic settings as she's right down to…
So, its been a long time, a really long time since I worked on a personal project larger than a simple texture or two in ZBrush. Two weeks ago, I started looking around for a concept or something to start. I never found a concept that inspired me too much, but I did find a lot of stuff I like. I've been looking at a lot of…
Hello, I've been trying to come up with a workflow for low-polygon hair where I practically merged various pieces of information from the web together ( For modeling, I used the example here: http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/ which I find works pretty well with some manual…
the reg wireframe mode (4 key) works fine. When I mesh or layer is set to Template it should go to it's own light grey wireframe mode, but other meshes stay shaded. It is still becoming a template, i just lose the handy ability to see through it when lining stuff up.
I've gotten that error since I started using the Quixel Suite. I just hit OK and pretend it didn't happen. :-) The "set" alert doesn't cause any problems that I can see. I may be wrong...?
Hello, i just made a new set for pl, check out all the parts and give them a thumbs up if you like them set: http://steamcommunity.com/workshop/filedetails/?id=182955457 weapon: http://steamcommunity.com/sharedfiles/filedetails/?id=182954055 armlet: http://steamcommunity.com/sharedfiles/filedetails/?id=182953775 belt:…
Haha not as around as I wish I was but it's hard to keep up at times. Me starting gouache is not even that long ago and I'm still going at it, it's a nice break from working on the computer all day. Very cool you started oil painting, would love to see what you painting. And yah I had various hand issues, from breaking my…
https://github.com/sethmeshko/maya-rigging/blob/master/scripts/jfm_set_transform_limits.py Let me know what you think. BTW here is a youtube video on how to use it: https://youtu.be/zPPskDfbslk Thanks
Hello, and welcome to Polycount! The language to use here is English. Usually an automatic translator will do a good job, if you're not fluent. Posting in English will remove a barrier for people, so you're likely to get more responses. (Italian is a beautiful language though!) Can you post a screenshot of the error you…
Hello, guys, I was wondering how I can divide various uv set for a huge prop for games like a tank? keeping a good texel density? I was thinking maybe for the main body a Tiling texture but I'm not sure. I use to model a small prop that fits perfectly in my UV or maybe sometimes I use two UV sets. but a tank for example…