Thanks Rob for the script. i couldn't get it working tho.I am getting the following error in my listener. -- Error occurred in doSave(); filename: C:\Program Files\Autodesk\3ds Max 2008\scripts\startup\autobak.ms; position: 5186 -- Frame: -- strops: undefined -- suffix: 0 -- targetPath: "C:\Program Files\Autodesk\3ds Max…
I was about to script a custom maxscript myself soon for pretty much the same idea: snapping slected vertex pointson custom unit intervalls either on either single, double or tripple pair of axes. though I have not yet really started (lots of other things to do first)- I found a usefull tutorial script that does the same…
Lol, I'm waiting for someone to write a script for this, because...it really is irritating, I have down what I have to do already, and I've only been using it for a few days...its very repetitive... + Select load low poly > *Open render to texture > *Projection Mapping (Enabled)> *Pick high poly > *sub objects disabled >…
Spielberg is executive producer. Bay still isnt 'officially signed'. They're re-working the script to present it to him again. He has to make a decision of TF or The Island 2. Yes, John Rogers wrote the screenplay for Catwoman. He himself admitted to hating it. Even though, he helped Don Murphy write the first pass of the…
Location Anywhere Responsibilities We are Floating Axe studios currently working on our first RTS game with mechanics such as: scripted events, Ai tactics, third Person hack/ slash mode, and much more. At this moment we are looking for an Unreal Engine game programmer who has a strong founda tion in C++ scripting in Unreal…
Heyo peepz, I've been looking around to check if there's a solution to this. I'm using exportFile (fullFilePath + ".WRL") #noPrompt in a export script But apparently sometimes max doesn't export normals with our WRL exporter when run via script because the the #noPrompt flag avoids the export dialog and just uses defaults.…
I've been working on a script that should help with batch exporting to UDK I think you will like it for:* exporting set pieces with one click * placement of static mesh instances Here is a video showing the gist of how to use it. I'll go over the initial setup within UDK, the setup with Blender, and then go through the…
I've exhausted the web attempting to find a script that mirrors my set driven keys for facial animation (joints). I've been doing this manually for years, but theres gotta be something out there that works! HELP! Here is a video of a script, but I think its proprietary because they have not released it anywhere on the net…
I thought these days whether it is possible to find the order of creation of instances in 3ds max. I dug into the net and everywhere I read two things - it is impossible and makes no sense. I thought a bit more and I got an idea that I write as a script. The script I wrote works flawlessly for me. Create your instances,…
[update] the "Warning: History will be on for the command since a selected item has history." has been fixed. been playing around with some basic Mel-scripting and came up with a script that does Edge bridging properly without open edges. and I would like to share it with Maya Users. Should work with any number of edges…