I'm creating this character in from this concept art and I require help in finishing it. I've worked from scratch on it for the past month or so and gotten it to this point so far. I have made many characters, mostly head sculpts/busts but never to their completion or past the high poly phase into texture and material…
Thanks @GreyJke. It's been a long time since the last time I posted any wip. Anyway, I got some spare time during the last weeks so I could spend a little bit more with this one. Still a WIP version, and still thinking how can I add more details and quality to this model. Also, interior texturing not even started yet. More…
Here is my WIP for the #4kadventuress challenge and I really need feedback. Poly limit is 4k. My Zbrush concept: My retopology My first time using subtance painter WIP - I feel like the eyes are looking derpy. Also what brushes in substance are good? I'm struggling with them. Thanks so much to everyone who takes the time…
Hello, This is my very first attempt at creating my own material from scratch and my very first post on polycount. I wanted to try to create a lot of different shapes so that I would become more familiar with all the nodes in SD. This is a work in progress and I'm looking for feedback before I start adding dirt and…
Hey guys, here's WIP image of my second CE2 scene. The original idea was to record a video and the area was a bit bigger but i decided to cut it and work on some still images instead. (Want to have it finished and move onto something else). I don't have a lot of time to work on it lately so i decided to post a wip. The…
Been working on and off on this for the last few weeks. Primarily I'm looking to make sure its design and features feel focused, as this was a weakness previously. I haven't sized or finished the harness, still more to do on some of the jewelry. Captured in UE5 using Substrate. Feedback and comments are welcome so that I…
Hey guys, I am sculpting an original character of mine, Alex Evie, and have come to the point where I want to get criticism and feedback on everything so far. My current portfolio https://www.artstation.com/artist/yuuva is mostly stylized and more cartoony stuff, so I wanted to show that I can do full PBR realistic as…
Hello polycounters! Recently I've been wanting to reboot an unfinished project that I think deserves a second chance. I want to do a posed bust of a Sister of Battle from the Warhammer 40k universe. I'm thinking of having it be from the waist up with her holding a bolter, but I'm open to ideas. I also want to use this as a…
Hey, I'm currently a first year at AIE over in Sydney Australia and this is just a WIP of a small project I am doing for the end of year assessment, it's a short commercial for EMPIRE magazine, basically it's a parody of the iron man 3 armour scene, this is a WIP of the armour pieces that will eventually bind onto the…
Thank you for the advice! I did make some changes ( pushed out her lips) and thought it looked pretty alright :) ) A lot of time has passed since my last update, mainly from lack of time and having to replace my CPU and motherboard. I got to a point where I'm pretty happy with her proportions and have moved on to…