Hello, guys, I was wondering how I can divide various uv set for a huge prop for games like a tank? keeping a good texel density? I was thinking maybe for the main body a Tiling texture but I'm not sure. I use to model a small prop that fits perfectly in my UV or maybe sometimes I use two UV sets. but a tank for example…
Hey Guys! I'm looking for someone to do a concept sketch for a lone druid set that i would like to create. I prefer that you live somewhere close to my time zone so we can communicate more quickly. (US East) So, post your stuff here! Thanks! The new lone druid set will be something like a northern kind of style, with lone…
HI all,I would like to share with you a tool that I recently published and made available for free on my Gumroad. The Merge Packed Texture Set Utility is a Sbs/Sbsar file that allows you to combine different texture sets and automatically packs the greyscale channels into a single RGBA texture. Usually being a tedious task…
Thanks @HolySour :) My only issue with it is that I don't have a reproducible workflow to get to the same result, every time is like I'm spinning the wood roulette... xD
hey guys i started playing dota recently and thought i would try and do a set for spirit breaker i have just nailed the look for the set but i still need to do the lower armor, it was really fun doing it and really fast actually
I really like your AR/VR pieces and the pumpkin textures/materials. Your large environment, however, suffers from very flat and inconsistent lighting. In a way, it looks more 2D than the concept. You did set additional lights and rim lights for important pieces, which is good in principle, but it's only partially motivated…
hey guys does anyone know why when i switch to the second uv set to make it all that happens is it says 2. it doesn't actually make the second UV set? i didn't have this problem with other versions of max but seems to be showing itself in 2009. Thanks in advance.
There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. Some of these points dont relate directly to your work above but are general to keep in mind. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your…
check out this new set and give your opinion, if you like it dont forget to give it a thumbs up ;) set http://steamcommunity.com/sharedfiles/filedetails/?id=174695560 armlet http://steamcommunity.com/sharedfiles/filedetails/?id=174682650 armor http://steamcommunity.com/sharedfiles/filedetails/?id=174673381 belt…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…