Hi guys, After my work on Varian Wrynn ( https://www.artstation.com/artwork/BVPAr ) I decided to work again on the hand paint textures.. I really want to improve myself so I started to work on Garrison from Battle Chasers. I'm a big fan of Joe Madureira so I'll try to do my best on this project. I'll use 3ds Max, 3D coat…
Guys, I want to create stylized envieronment assets for marketplaces. I have time. Unity, Fab and CG-Trader. Has anyone reached $2.000 a month? After how long?
I've been working on a little fan art of Lohse who I played in my play through of Divinity 2 with some friends. I loved her story line and wanted to make a little bust of her following this concept with some stylisation. I've got everything blocked in and done a little detailing but need more eyes to have a look at her.…
Hi everyone! Thank you for reading and supporting this thread so far. We’ve started a new group thread for SHIFT where all team members will be posting updates. I’ll continue my progress there, please check it out here: https://polycount.com/discussion/238223/wip-shift-final-year-game-cinematic-trailer-project Appreciate…
It's been a while but here's where I'm at so far. The hallway feels very tall but I plan on adding other props and such that will hang from the ceiling and the walls that will reduce that. I may also reduce the height of some of the modules to help with that as well. Nothing fancy so far with the textures, just a diffuse…
Hey everyone! Being recently inspired by the awesome WOW art dump earlier in the week, I decided to do a little fan art. My plan is to concept, model and texture a weapon and a shield that looks like it belongs to a specific race in Warcraft. What race you say? Tauren of course because they are the best! Shield concepts…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
Hi there, Im a representative from an on-going Paper Mario fan project, to create a spiritual successor to the series. The game is being built in C#/XNA using the same 2D tweening animation style for characters as Paper Mario: The Thousand Year Door did. But, the team is in need of 3D artists and modelers to create the…
Sucks that you lost your work...I hate when that happens. Looking pretty nice so far. I know your just starting, so you may not have gotten this far yet, but those areas could really use some props to fill the space a bit..some benches, boxes, or something. Not sure what kind of style you are going for, but I think that…