Hey guys, I completely forgot to tell you all here that I graduated in February!!! I am now a master in Communication and Multimedia Design *yay*! My graduation project was to brainstorm for cool game ideas > pick the best 5 ideas and pitch them for the company I was following my internship at(in Holland your final…
Also consider this program. I use it for older games and programs that go crazy with multi-core CPUs. http://www.majorgeeks.com/WinLauncherXP_d870.html You launch a program from this little tool, and have the options already set for which cores to use. :D
I'm writing a code to make the CGToolkit's art of rigging arm in MEL. It was going just fine. I got my IK/FK switch set up, had the elbows constrained, and the wrist working quite easily. Then I moved on to the right arm, and here's what I got: ($armSideLong = "right" and $armSide = "r_") The right arm is broken at the…
Anyone know where I can find the mel script that is run when I right click on a model and choose object mode. I'd like to replace that script with something that has better functionality but I'm not sure how to track down that command.
I know I could be feeding a movie file to the Compositor, but then it would take 2 steps (1. render video with color correction from VSE, 2. feed it to the Compositor to rotate it -90 degrees and render the result.) So I am trying to feed the Compositor with a render layer instead. But it's not working. I have both…
Hello all, I have a test scene to try out an isometric camera, and there seems to be an unknown light source coming from the camera. I tried to adjust the Offset settings, if I go high enough on the Y value the light goes away, but then the camera is off-center. Any assistance would be greatly appreciated. Thanks!
That's a good point, I didn't think to mention geometry nodes Designer's model graph was never finished and had some pretty severe weaknesses that prevented it from ever being worth using. Houdini is fine provided you can deal with houdini - I'm not a big fan but it is by far the most powerful option. For anything where…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…