A practice I did Months ago to test a #SubstancePainter Material simulating kind #stylized #handpainted style I did a #Cartoony Coal Mine and ready for a #Mobilegame
I have been working on 3DMotive's "Stylized Dungeon Environment by Tobias Koepp" tutorial. It was very helpful about stylized environment. I will try this style on my own project. Thank you :) model Tutorial can be found here: http://3dmotive.com/series/stylized-dungeon-in-maya.html
My first stylized diorama to practice stylized texturing and foliage. First texture pass done to see how things look in the engine. Critique and ideas for improvement are welcome! Initial concept sketch:
Hello! Looking for work as a lighting artist on stylized or semi-stylized project. Experienced with stylized art and realistic style. Primary engine - UE. As an addition I can make small weather FX such as fog, rain, clouds, etc. I'm also proficient in stylized Texturing. e-mail:…
Hi! What possibilities have i to create a stylized texture with new dDo? Is there a good Tutorial for that? Can i only use the "Clean" and "Stylized" Section for Stylized Texturing? Because the other will maybe look to realistic? I would really like to know how you guys doin dat! Greetings