So I had a go at making the DOTA 2 Hero shader in Blender a few years ago, turns out it was pretty crap. Just for fun I tried again. This one shares input parameters with Valve's Workshop Tools, and is a much more faithful reproduction. Shadows are still missing, I've not decided how best to tackle those in Blender yet.…
So..anyone stumble across this yet? http://www.youtube.com/watch?v=OF2mPgwrlT4&feature=youtu.be apparently this summer Dragon age will have a web series. I... don't know how i feel about this! As for dragon age 2, as long as it's like the first one and not the expansion (waste of money imo) i'll be very happy! march can't…
I'm new to crysis sdk so sorry if this is dumb question. It seems to me that there in no option for gloss maps. There is specular power, glossiness slider but no gloss texture. There it checkbox - glossMapDiffAlpha but it works as specular reflection power/color. So is there way to texture gloss map in crysis mod sdk 2 ?…
Just something fun I've been creating for a while - planning to roll this one into a warehouse in Unreal 4. I'll update this thread as I keep working on it. There's no interior... yet! :smile: 3DS Max 2014 139k triangles 8k chassis, 4k wheels, 2k windows Texturing in Quixel SUITE 2
Always loved the Borderlands 2 weapons and wanted to create some high poly versions of my favorites. I need the modeling practice for sure! 3Ds Max, Substance Painter, V-Ray and Photoshop. Thanks for looking!Daf
I'm really curious what everyone thinks about the grass in DOTA 2? Does anybody have any thoughts of how it was achieved? Multiple textures? All grass assets? Or do you think all of the ground itself is several large meshes and each part is unique and individually painted without the use of the same textures? I can tell…
Hey all,Another Borderlands 2 Fan Art piece. One of my favorite shotguns - the Bandit Room Clener - high poly version. :) 3DS Max, V-Ray, Substance Painter, Photoshop Thanks for looking!Daf
Hey the first killzone had the same sluggishness in the controls too, you'll get used to it and start enjoying it more, it really makes it stand out from the fast paced shooters like halo 2, and unreal :) Hey MoP, i bought a ps3 only for this game and to have a blue-ray player if you have some extra money lying around its…
Hi all, I've been fumbling my way through the dota 2 item creation process over the last couple months. I have two sets complete (although 1 hasn't been approved, and 1 I haven't made public yet). Here's a link to the Dragon Knight set I submitted a few months ago.…
This is the first time I've attempted an environment instead of just doing props/weapons. It was tougher than I thought. I wanted to keep the modeling simple and focus on texturing, rendering and arranging a scene. I also thought it would be a good opportunity to try out Marmoset 2 for an interior environment, which was…