I think the above post deserves its own thread. It's a tough call but here's my best guess based on the scene (actually my best 2 guesses). 1) Tile textures with some unique overlays. 2 for the ground, blended using whatever method available 1 for the concrete ground floor (with strategic cuts to start the brickwork in the…
Well, that's schlick's approximation, so it's safe to assume that it says "reflectance at normal angle". In essence that's your specular value. It's not a bad idea to check out how the actual fresnel calculations work. the value of R (in the context of computer graphics it's more generally referred to as f0) is calculated…
So, I kept the sizes 256/512/1024 like suggested and changed the sizes of the boxes. For the 3:1 herringbone 90 the size is 64x21.3 instead of 48x16 and for the 3:1 herringbone 45 the size is 90.51*30.17 (calculated with diagonals because they have a different rotation. I only tought they where a little bit too big…
I jump on this today. I'm currently planning a new environments and I was grouping all the information I had about the performances in the UDK. I decided to do some tests by myself to be sure. And I meet a problem. This is probably me doing something wrong. I have made 2 meshes : the geometry is identical but one has only…
@zachagreg I know how the LOD colour coding works, sorry for giving you the impression that was a mystery to me too. Here's a screenshot with just quad overdraw on (full 3D grass blades).... I've watched a number of tutorials on grass and none ever mentioned "alpha mipping" or "normal skewing". Anyway, just for the sake of…
cool man, gg on your first. uv's are not boring though!!!!!!!!!!!!!! aaaaaaaaaaaaah uv's rock your world, and you should come to terms with that learn to love them - its a puzzle, you've gotta fit as much of the mesh, into as small a space as possible, while retaining proper resolution for the parts that require…
Hi I'm trying to use some MEL code to orient a EP curve control to a joint and while it puts the control in the correct orientation it offsets the control away from the joint. Why does this happen? The code is below: ___________________________________________________________________________________________ { string $sel[]…
This contest is an interesting one, isn't it? Those entering must challenge themselves in a number of interesting ways: You have a game with an extremely established art style, an art style wrapped around a time & place, and are limited in what you can (or cannot) create for this contest. The latter part of my last…
Hello, I'm working on Photoscanned textures for games. They're tileable, have accurate Normal and Heightmaps based on real-life geometry, and maximum of 4k resolution :) Currently I have: 1)Photoscanned Miscellaneous Materials -FREE- http://u3d.as/heB: -1 Pebbles -1 Dead leaves -1 Wood Chips 2)Photoscanned Grass Materials…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…