High production values, animation quality and art direction are a given with these studios. Maybe we've become a little numb to the visual quality of these animated movies, but the fact remains that over time they will live and die by the quality of their characters and storylines. As an example, Open Season had some of…
Welcome to the forums! Your reel is pretty unique. The presentation is definitely way different than the majority of reels, and shows some creativity, so kudos for that. However, when it comes to animation, the presentation is extremely poor. All the moving elements, and squares around the screen are so distracting from…
I know a couple people that went to SMU and have great stuff. I have quite a few opinions on going to school for art, however. I'll keep it short by saying don't go to school expecting for everything to be taught to you. In my personal experience, school was for making connections, using the faculty's connections, and…
Hi, I hope all are in good spirits. I'm having problems with a model with a cat rig in 3ds max, which I'm having a hard time overcoming. I've googled it but not found the same problem (maybe I'm just using the wrong queries). I've set up a mesh with a skin modifier and cat rig, with envelopes correctly set up with proper…
It doesn't really irk me, I even recognize animation packs that I myself have used... but some indie teams just don't have the capacity/bandwidth to alter content. If it all fits together nicely, then no biggie, it only becomes a problem when it's obvious.
Hello, we're a new indie game company
working on a party game and we're looking for a 3D artist who can
model severals characters, rig them and optionally animate them. We want them to be stylized, for
each character you'll received many sketches and drawing ; which are
not 1:1 references but more of the global appearance…
Hello, i have acces to some inertial mocap "suits" and i will be recording quite a lot of anims i need for projects. But as probably every mocap solution, even this has its limits, for example when you clap hands/palms they intersect/cross into each other etc. There are simply some limitations. And to add, im not an actor,…
Just starting this thread to emphasize more on what marks has posted that we are on a lookout for good people to join the team here at Creative Assembly. We have a lot of positions open and the job will be Onsite. Looking for people on both Total War and Halo teams. Here are a few ones. Do check out the website for more…
[repost for title thread correction. Sorry about that !] hello people ! My name is Samuel Toniolo, I'm a french animator guy. I've been working into the animation industry for 4 years now. I mostly worked on the cartoon series "the jungle bunch to the rescue" ( here's my demo reel [ame]…
Hello! I am collaborating with a Unity 3D programmer on the development of a game. The game programming is 85% finished. We intend on publishing this game for the mobile markets, and all who are involved will receive compensation. What we need are five or more 2D game artists who can illustrate the various characters and…