Very interesting article for those of us who have interest in facial modeling and animation. http://news.bbc.co.uk/2/hi/science/nature/8199951.stm That splains much of anime... :) So sounds like if the game is a global audience, the amount of morphs or bones around the eye need to increase as well as having animated pupil…
Hey guys, I'm relatively new to modeling with professional tools, but wanted to get into it for some Dota 2 modeling. The tool I am using is 3DS Max 2010. Most of the modeling and texturing worked fine or I could get it done with some tutorials, but the animations are a bit of a mystery to me, especially considering the…
Hello Everyone, I start learning animation in 3dsmax. Did this animations in my 4th day on learning phase. I'm sharing max files here, you can download and examine. Rar file contains; Walking, Runnig, Parkour and drinking animations. I'm waiting for your feedbacks. Thank you You can download from here :
ANIMATOR Are you able to breathe life into Characters giving them realistic movement and range of motion? Do you pride yourself on creating breath taking animation? If so, come join a premier video game company and work on titles where there are NO LIMITS as to what you can create. Our client is focused on bringing high…
Hi everyone, I'm a Spine animator and artist with over a decade of experience bringing characters and ideas to life. I'm actively looking for work opportunities and freelance work and would love to collaborate on projects that need a creative touch in both animation and art. Let's connect!
Hello, My company is looking for a 3D Character Rigger and Animation artist to rig our models for use in our Unity3D game. You will be working off of 3D models that are already completed. There will be pieces of rigid armor, cloth, and weapons as well that we will need to be rigged. Some characters will also need to have…
Hi, can someone help me to get a Dota 2 hero model with a idle animation in browser? Using http://threejs.org/ I can do a "model viewer" using the workshop resources. But I don't know how to get a animation; Do I need to extract it in the game assets? I would like to archive something like this: www.dotahattery.com/ But I…
I'll just be generally posting animations that I've done for feedback and critic etc. * First one is a shot I'm developing on with someone, let me know what you think! * https://syncsketch.com/playground/120795ebdcea4e21bed4c819240f16a0#15309 * (The eyes and mouth/tongue didnt render :( since this was a production test it…
Hey all So I am relatively new to proper rigging and animation in general, so I was wondering if someone could help me out. I am using 3DS Max 2012 and I am trying to animate train wheels with the bars connecting three of them together. The wheels turn as usual, but the bars are connected a bit off set from the center. I…
Hi guys, I am wondering what's the correct (or, the industry standard) workflow when modeling for animation. Especially for animation involves both low poly and high poly version, cloth and hair simulation. I usually model my character under 10K polys, and make Xgen hair in the same file. Then I create a new scene to rig…