Well fist of all I was really inspired by the hatsune miku model Hazardous made last year http://www.polycount.com/forum/showpost.php?p=1623017&postcount=159 So I decided to give it a try and and make my own. I really like the face on his so I did my best to replicate it. And here is the low res version I create in maya…
The right company video production company once paired with the correct consumer ought to be able to produce some fantastic results. they must be able to perceive your whole Associate in Nursingd work at intervals your budget while providing you with choices at an early stage of production do you have to have an interest…
Hello! I am looking for an artist to commission to make me a NSFW 3D anime model that can be printed at home, from a 2D reference image. I'm looking for an open minded artist who does not mind making lewd shota work. If this is not you, kindly skip this post. The character i am requesting is Ciel Phantomhive from…
I'm making a 2D action game from a top-down(ish) perspective. It makes more sense to create a 3D asset and export as PNG sequences (or equivalent) rather than draw a billion separate sprites. The general idea of the aesthetic is similar to Baldur's Gate or the old Fallouts in terms of pre-rendered spritework used in a 2D…
Hey, my name is Yvad Diaz. I'm currently a freelance artist and I draw in an anime style. I will draw fanart, game characters, and your original characters. However, I won't be drawing complex topics such as mecha.You can find my portfolio at: https://www.instagram.com/intro_vertdraws/Contact Me: yvaddiaz@gmail.comHere's…
[vv]130931194[/vv] Hey guys, just thought I'd drop my reel here for everyone to see. Will be writing a full shot by shot breakdown of what is what later tonight and will post that up when I have, but for now enjoy!
Not much to show just wanted to start a thread incase there is some sort of deadline to enter. Probably going to run with this rig after I add the ctrls needed and change up the texture.. my idea along with the updated rig will be shown soon.
I am looking to create a laser grid with an animating cloud mask that will show off the light and dissipate. I'm new to Unity and it's shader system. Below is a render through Substance Designer of what I'm working on.
Hey , I can animate and rig in 3ds Max. Here's a link to my animation reel... ***Rt. Click , Save Target as on the link below(9 mb Download)*** www.quietmen.net/sample.mov Email:arjun@quietmen.net
Is there any plug-in or script that simulate the filter curve function like in mobu available? I tried searching for filter, smooth curves but didn't found anything :/ there's got to be something