For sure, I've read about that. A lot of the good workers have either left or been replaced by cheaper labor from overseas. Everyone is just copying each other, which has led to a lack of originality. That's why games with a 30-year history continue to be successful. Also, there's way too much anime!
Ahh, I see. So, a 'rig' is only a rig if it has manipulators/controllers to aid with making an animation? Is it not a 'rig' if animations have been made/keyframed...? Thanks for the heads-up about the FBXReview. I didn't even know that was a thing. I've just been using Window's default 3DViewer to see if the models look…
We are Arcade Freelance, a small video agency based in the western United States! We are currently searching for a 2D-pixel artist to collaborate on a client project requiring the following (Note: this is an intro-level contract): Criteria: * Expertise in 2D-pixel art and character animation * Ability to create engaging…
DroneCam is a free Blender addon that lets you control the camera like you would a real-life drone using an Xbox 360 gamepad as input. Damn bro, you still animate the camera manually for aerial shots in Blender? #blender3d #b3d #addon Compatible exclusively with Windows, DroneCam enables you to add a drone to a scene,…
Hi all, I've recently put together a showreel with the my anim work for the iAnimate games workshop from the last few months. Looking for any critique on how to improve it. http://www.youtube.com/watch?v=GiU2iyAGZTU Thanks
Okay I don't want to clutter the 'what are you working' thread anymore with this hence decided to make a new thread for it. Early anim tests made with the lowpoly garbage collecor : I'd like to use this thread as a place where to put many little animation tests, ranging from walkcycle to facial anims. I certainly won't be…
Hello everyone ! Sorry that I'm late to the party, first time poster and real keen to get involved :D Just for a little BG, I'm an animation student soon to be graduating and I've managed to partly tie my final research project (on animating heavy characters) for school with a submission into the Riot art contest. I plan…
Hello! My name is Nathan, I’m a recent graduate and frankly a little lost right now on where my career is heading. I’ve applied to several jobs already and have gotten no responses so far. I’d like to get any kind of feedback on my portfolio to see whether I’m wasting my time applying for jobs and should instead focus on…
Hello! My name is Nathan, I’m a recent graduate and frankly a little lost right now on where my career is heading. I’ve applied to several jobs already and have gotten no responses so far. I’d like to get any kind of feedback on my portfolio to see whether I’m wasting my time applying for jobs and should instead focus on…
I made this model of a character and now I want to animate him. What kind of wireframe(is that what's its called?) should it have? So that I can animate him nicely. And do you guys have any tips or tricks when making low poly animatable model?