Thanks! I haven't received any feedback yet, so this is the first. The posing for zhou yu is more in line with his character in the film. (general giving orders) There is one fight scene in the movie, and I do want to make a horse for him to ride and pose with. What kind of pose would you recommend? With this pose, I…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Hello, we're Akupara Games (http://akuparagames.com/), an indie publisher and developer, partnered with Little Moth Studios (http://little-moth-studios.tumblr.com/), an insanely talented indie studio. We're working on the sequel to Little Moth's game Keep in Mind. The title is a psychological horror game, with an emphasis…
Hello guys, today i want to show you my speed sculpt that "went wrong" Here is the end result of that journey : One day i decided to do some speedsclupt and choose Bruce Tim's concept art. I started from a sphere although i wanted to start from a base mesh bust (which could be found in a polycount wiki section) but i…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
Hey everyone at Polycount! My name is dominic ricci, and I am the game director for City of Terror, a game being produced by USC students and outside contractors. We have our core team already and were cranking away at the game, but what we would like is some external artists to delve into our world and produce some…