I want to recreate the amazing look of the MikuPa concert model, and I want to my model look more accurate Reference images (Photos by MARZA ANIMATION PLANET, rendered from Autodesk Maya) What I currently have in Blender:
I am a solo game dev that has been building a gun store / gunsmithing simulator in Unreal Engine. I have blocked out the entire layout of the game world and I am still working on the code. What I lack is the skill to create the props, characters, and building art. Plus the hard part of the gunsmith portion, each weapon…
DUDE! I saved myself from this one!!! I was working full time and going to college full time. I was playing CS non-stop, fully addicted. I picked up Everquest and payed for 3 months. Luckily after 1 month I quit. VERY smart move. i chose CS and my life over that game. It all happened around level 8, or was it 9, or was it…
Hello everyone, long time lurker, first post. I've been scratching my head for hours and installing every free image editing software I can find but so far have not been able to save/export an image with a custom alpha channel as I would do easily in photoshop. Does anyone know a (preferably free) alternative way of making…
it comes down to time saving imo. Why model the same tables, chairs etc, loosing production time that could be better used for other assets\optimization, when theres a pack that fits the art direction and is well made ? Why model the same rocks\cliffs you see everywhere from scratch ? If you have time\budget then go for it…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
How do you go about making floor tiles when the dimensions of the building are odd which leaves me with some of the tiles not fitting and stick out and you have to fit along a curved wall? What is the best texturing software and method i shoud use? Do i trim those bits that stick out of the building exterior and bake those…
Dude, this is really great. U have no idea how useful this tool is for 2d animators.U have just saved them a lot of time doing lineart.With this tool it will be possible to even animate using ur tool alone. Does the app allow import of a number of images? If a timeline like flash can be added with a pencil tool for…
The issue you are having comes from ray missing error your baker does . When low res surface probably folds into itself or having narrow gaps and no way to separate parts telling what specific point ray should see/ stop at and what shouldn't. Possible solutions: 1. More low res shell encompassing the thing around having…
Hey thanks for the reply. I think maybe I'm a bit confused? The two methods I have in mind, one is just making a giant mesh cave wall, applying a tiling texture to it and then just using vertex painting to vary it up a bit with some other textures. This would be using strictly textures and height maps with tessellation,…