I'm trying to render an animation as a gif in max,I only know how to do it as a video. I would convert the video to a gif, but that always comes out looking like crap.
I've been animating since Feb 2016 and finally decided to put everything i've learned into one short clip. https://www.youtube.com/watch?v=jPR-7pZ_jIg feedback welcome!
Hi, I'm Hanna, a passionate 2d game artist and animator. I love bringing to life fun and original ideas such as my own website, where I can present my work in my own creative way: habela.github.io I'm currently available for new projects.
super busy since Exanima (muh day jerb) released update 0.9.5. I'm posting this update quite late in the day; Did a very quick bake of iron automatons so that they're ready for animations, unpainted as usual. Going back to polish the swamp abyssals and get a lowpoly done of that race as well. https://youtu.be/1_P3Y9LnPVQ…
I want to recreate the amazing look of the MikuPa concert model, and I want to my model look more accurate Reference images (Photos by MARZA ANIMATION PLANET, rendered from Autodesk Maya) What I currently have in Blender:
Hi All, I have recently purchased some animations in .bip format, and when applied to my model it moves the biped from its origional spot, into a different spot (Im assuming the spot where the .bip data was first saved). Is there a way to stop this? Or an easy way to move the biped back into the spot I want it without…
If you are looking for help with any of the following, feel free to leave a comment or message me and I will send a reply asap: • One to one design advice sessions with optional screen sharing • Interactive computer software and video game design • 2D and 3D asset creation • Programming With Unreal Engine Blueprints •…
hey hey, im working on animation can you give me some feedback ? https://syncsketch.com/sketch/470acb8ad441/#1377871/1428315 its body mechanics/spline thanks for help M