Hi I would like to share about a hero asset I have created for my Uni's game project. Im responsible for making a Hand Held Lantern that is in a horror game and here is my showcase These are my reference and direction of the lantern i wanna create Here is the Lantern I made https://www.artstation.com/artwork/nJnkY9 Here is…
Hi my name is Chris aka cdoublejj it derives from my initials CJJ yeah i know cdoublej instead of cdoublejj blah blah, i heard this forum is where a lot of the pros hang and have seen some threads you guys seem to be pretty helpful and experienced. I read the noob sticky and i must say that I am a dick and understand why…
Hello, found this thread just now and reading it somewhat confirms what I've been experiencing the last year (maybe two years, but let's keep it at one). I work in a company where my Lead Artist is someone that have no clue in what the pipeline consists, how we start a project and how we end it. The scripts and tools (most…
http://www.thundercloud-studio.com/index.php?page=tutorial/ModelingTutorial/headModeling The original website this was on vanished some time ago and I stumbled upon it again just now :D Worth a read for anyone new to modeling heads! All the tips here make a lot of sense. This helped me out a lot as an intro to topology…
I'm going to share this little project I started last night! I saw a picture of a Hulk on Pinterest and thought, I want to do something similar. I started sketching with ZBrush using a head base I have, and something was coming out, but it was still a bit strange because I wasn't very interested in the comic book look. I…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
Making a troll head in ZBrush right now with the intent of baking it down, rigging it, and getting some animations on it in UDK. Yet another WoW related thing? Yeah, but I do military stuff all day for work so it breaks things up nicely for me at least. I had been reading up on FaceFX in UDK a bit and it spiked my…
Hi everybody! This is my first post here. I'm currently working on this head and helmet highpoly from Overlord the game and I'm looking for some feedback. My goal is to make more up to date version of this character. I think that I'm going in the right direction with it but I'm not really satisified with how pores and…
It's not my first head, but for all practicle purposes, it's my first Hi poly head attempt. I agree though, I think I jumped ahead a bit on this one. I'll consider it a first practice run, I'm not going to work on this model further, it's really odd looking to me and I don't think it's salvagable. I'm going to go back with…
AKA, can you look at a given section of a control cage and work out in your head how it's going to subdivide based on Catmull-Clark subd? Because if you can, you're either a savant or a robot. Pretty sure Perna is a robot, so the answer for him is yes he can, but what about the rest of you? I'm not talking about having…