WIP "Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
finished the helmet and imported it into #ue4 #gameart #3dart #gamedev with glass from #SubstanceDesigner pic.twitter.com/USo46sxY3z — sprunghunt (@sprunghunt) November 7, 2015