Recently finished a low poly (999 polys!) version of the Transport/Half demon from season 4, episode 5 of Adventure time. I've put him away for now, but any crits would be appreciated! Main Image: Wires: Model Sheet:
Hey there, I've been working on this for the last couple of days. The mesh is 1080 tris, textures are mostly 128x128, all handpainted. It's for a hobby project of me and a friend programmer making an oldschool-ish adventure game, ala zelda oot. Crits highly welcome:)
Hi everyone, I'm making an untitled isometric adventure game and I'd love to get some feedback on a scene I've put together: http://i.imgur.com/12Rk0Em.jpg There's a bit of info on my tumblr: http://www.tumblr.com/blog/lucernalgames All comments most welcome.
Hi, I recently started working on a space-based adventure game with an emphasis on creating a dynamic game world, and I would appreciate some critique on a scene I've created for it since I'm not so much an artist as a programmer. The game is currently very early in development, however the scene below is intended to be…
Hey guys, pretty new around these parts so my apologies if this is a little more 2d than you are used to. I'm Ethan and typically I'm working out concept sheets but these are just some illustrations I've put together in some inbetween time I've come upon recently. Adventure Time Illustration based off "Shankhill Butchers"…
(Original post:) Hello Polycount, here are the beginnings of a side project I'm currently working on in my spare time. This is an action adventure game in which you play as a sentient walking shark named Finlay, who is on the hunt for escaped aquarium animals. The setting is a decrepit castle. Ideally, I would like to…
Hey guys, this is the latest thing I'm working on and it's something I've wanted to do for a while: Blood Island from Aardman Animation's "The Pirates! In an adventure with scientists!" movie. It'll be a nice change of pace, and hopefully something I can get a comfy mood from instead of my usual grungy pieces. This is…
**CURRENT PROGRESS** **ORIGINAL POST** Hey Polycount. I'm working on my final character for school and I chose to go with a next gen adventure hero. Hopefully it will feel like it fits in with games like, uncharted, infamous or Desmond Miles from the assassins creed series. I'm using this as an opportunity to learn male…
Hello everyone. As I have mentioned in my previous thread (Sky city) I am currently working on a TPP action/adventure mod called "The Unknown" and I would love to hear your comments regarding the environmental part of the mod. But first I will tell you more about the project. The main idea behind "The Unknown" is to use…
Hi all, As the title says, I'm looking for a way to use UDK to build an adventure game (3rd person) After research on the web, I found that tutorials on this kind of work with UDK are pretty herd to find (or perhaps I didn't quite know were to look?) In any case, I found a game in progress called "Airborn" that did exactly…