Hi all! This is my first post and I'm looking for some critique on my project I've recently started. The idea is to have a timeline presentation of past Apple computers (ranging from 1977 all the way to the present or recent day). This is only one section of the project, which I currently I'm scoping out to be about 5 or…
Hey all! After seeing many of my classmates getting awesome critique on their projects I decided to post mine as well (better late than never) to hopefully get some crits and tips for the future. It's finally done after about 5-6 weeks, ended up at 6825 tris (the limit was 7k, character and prop together). He/she is a…
Hola, I was contacted by an ad-agency that wanted me to do a recreation of a frame from a renault commercial (called Renault Balet) which is... a bunch of Renault cars crashing. The source material they had wasn't high-res enough, so I got to do a render. Deadline was 5 working days, overshot by two (my computer wan't…
My name is Reid Price. I have 5+ years professional experience as a 3d artist with expertise in modeling and texturing props, environments characters and vehicles. I'm capable of and enjoy creating photo realistic art as well a stylized cartoon look. I am currently available. My portfolio website is www.3sun.ca. I've…
Beta 5 is ready! It's a major upgrade. Check it: -Everything is faster, thanks to SSE and multi-threading. (Much faster. Seriously. I'm not kidding here.) -Apply your own diffuse texture in the preview window! -DDS/DXTN textures are supported with mipmap-creation. -Intensity slider accepts negative numbers. -New option:…
I finished texturing my minotaur and started modeling the walmart neighborhood market I work for. I still have a lot of accessories and stuff to go, as well as shingles for the roof. I also need to go in and delete my unneeded faces, and just clean up the geometry some, but I wanted to get some critiques on my progress so…
Hey,Similar to Inktober, #Nodevember is here. See Adobe/Allgorithimics post: https://magazine.substance3d.com/substance-designers-nodevember-is-here/?fbclid=IwAR0LobJ5PgfWtpGxYzYvRQJ7lfuF4e_B3vmHPZwqaNedCZeYjCxrovAFzKg Thought it would be fun to post our progress here, but they encourage everyone to post on their forums as…
Weeee, I've started something for my portfolio/demo reel, as I'm on break from school and finally have some time to work for m'self. 3/5: Cleaned up the face, freeing up 3-4 extraneous edge loops. Widened the mouth a touch due to the extra room. 3/6: Added his satchel, hair, and nearly completely laid out all the UVs. ---…
When ever I project my high res to low res, most of my detail comes out fine, except for some stupid problem areas that I have pointed out in the attachment. I fixed my lowpoly mesh in maya, I have no 5 sided faces, or over lapping verts that I can find. I have tried messing with all the settings in the project all menu in…
hi polycount i have question how to study face digital sculpture what do i need ? i am doing body study as well with figure drawing\sculpting but i want to focus on head and face feature what should i do and what right study to do i don't want waste time learning wrong way btw i am study 5 hours in day do i need more time…