Also one other thing to consider is what the eventual deliverable is. For example, are you making an alpha that would have an early access release so you can get some initial funding going while you develop the game? A marathon development cycle instead of a sprint if you will. A sprint could apply to the vertical slice,…
Thanks @poopipe . yeah I like maya a lot most of the time but every once in awhile there is just like a week it decides to shit the bed repeatedly. is it correct to say that version control is useful only for the .ma files because you can compare the text? Like if you versioned .mb files, the only thing that does is allow…
You seem to have become really skilled in such a short period of time it's actually depressing to compare to. I saw you mentioned this one was referenced from bodies in motion; which motion was it? Most of them that I've seen have poses a lot more dynamic and asymmetric than this torso.
Hello, first time posting here. I have been practicing sculpting for one year, and I'm attempting to create a half-monkey woman in a stylized approach. I'm not satisfied with the result; do you have any feedback to help me improve this character? I also need to add fur, but I'm pleased with the silhouette and concerned…
Hey thank you so much for the very detailed feedback, these are my renders for artstation, it also consists of a turn table video where you can see the back, I looked at portrait photography and was able to get even better lighting, I made sure to add rembrandts triangle on the face to get a more human look. I will make…