Some simple high-poly work I did over the past few days. Any tips would be greatly appreciated. Sorry for the limited views, do your best please :thumbup: 2/3 hours each.
Did a lot of anatomy learning recently and wanted to put all the new knowledge into a sculpt :) no symmetry, just dynamesh from sphere and a lot of awesome references (bammes, anatomy360 and more) let me knwo what you think! :)
My best advice is to move on. Don't bug a studio about the position, and don't worry about whether or not you passed. You need to be in a position where a Studio seeks you out and you'll find that when a Studio is interested in you, communication is quite quick and you'll find things unfolding relatively quickly. Apply…
I felt I was laking in the basic of anatomy. Thus, I am creating this thread to practice and hopefully get feedback as I go to improve. Here are three torsos I did over the last 3 days:
Reach Studios is Looking for Artists and Programmers Hi everyone, it's Adrian from Reach Studios here and we're looking for a number of talented people to come and work on our unannounced RPG project for next-generation systems. Reach Studios is a fresh studio based in Sydney, Australia with talented, industry-experienced…