I haven't downloaded the file and looked at the code but I'd suggest that you try doing the same functions as separate nodes rather than by using a custom node.
I can not for the life of me get this to work. I'm using Max 2013. I've read through the thread that discussed this. A lot of people were having problems with it not working. Has this been resolved? Is there some secret to getting this to work? When I switch modes do I have to re-bake the Normal maps? So far I've noticed…
I've done nearly exclusively VR stuff on mobile over the last year, and I use Shaderforge for basically all shaders I build. The general optimization limitations above apply, and there are a few settings in SF itself you should probably toggle: Forward Rendering, "Single Directional" Light count if possible, disable…
Hey so today I got my second tablet (Wacom Intuos4 Medium). My first one was a bamboo but it got stolen at board school. Anyway my question is which do you prefer, Pen or Mouse mode? Pen mode is when the hotspot on the tablet represents the entire screen. Mouse mode is when the cursor moves like a mouse would. Let me know…
I am a solo game dev that has been building a gun store / gunsmithing simulator in Unreal Engine. I have blocked out the entire layout of the game world and I am still working on the code. What I lack is the skill to create the props, characters, and building art. Plus the hard part of the gunsmith portion, each weapon…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
If you switch the node mode to Manual, you'll have a unique non tiling texture, you acan then use the make it tile node to make a non square and unique seamless texture.
Hi all. I have been using UE4 for a while now and everything was working fine. The other day I started it up and the perspective view-port was black while in LIT mode and I could not see nothing. I thought it was the updated version of the engine, so I rolled back the engine to 4.9.2 but the perspective view-port was still…
keep in mind Custom node isn't a good idea for production use, it prevents code side optimization of the material down stream from the node. Having said that it's a great prototyping/own time tool :)
Hey peeps, I have a small issue with my max setup which I'm hoping someone has the answer to. When you press 1-5 with an edit poly selected it usually cycles between the subobject modes. if you press the number corresponding to the subobject mode you are in, then it toggles it off and goes back to object mode allowing you…