updated ye ol' reel for 2017. some new stuff, improved some previous stuff where I'm able, and tighter cuts. Incremental updates throughout the year I expect. https://vimeo.com/204589591
If you are using IK in 3ds Max and experiencing problems the following post fixed it for me. http://area.autodesk.com/blogs/maxstation/k3-fixing-ik-solver-animation-editing-in-3ds-max-2017
Hi, I'm looking for a 3d character artist position, either temporary or permanent. I'm primarily interested in stylized or semi-realistic styles. I have extensive experience creating realistic and stylized game characters for AAA and mid-core projects.
I'm proficient in the full development cycle, from blockout creation to…