With the ever increasing power and improvement with technology, smart phones are able to push more pixels and more polies with each generation. What does this mean to us as 3D Artists? Well it means we can have 3D modeling packages like the iSculptor app for the iPhone. iSculptor is a 3D modeling application developed by…
I am a student, aiming to be an environment artist in the game industry, and I already know I have a million things to learn. One thing in particular I am horrible at is texturing and unwrapping. I have gone and looked at a lot of different tutorials, and have been trying to practice as much as I can. That being said there…
Hello guys. I want a help with retargetting animation between different skeletons. I want to use some Mocap animations inside UDK Engine (Unreal Engine 3), as I am creating a third person shooter game. I am trying to retarget these mocap anims to the default UDK/UT Skeleton. I know I can use a custom skeleton, in case, I…
Hello Polycount! This is an ocean material that I have been working on for the last few months. It's still a work in progress, so I'm looking forward to some critique on how I can make it look and perform better. Also, I am going to be doing my best to get into the technical stuff while I'm at it. I watched a tutorial on…
Hey all, Here's a little snippet of myself. I've been a long time lerker of polycount and only recently started posting work. An aspiring 3D artist :) I've started to learn about PBR/PBT as it is the new way of rendering/texturing true-to-life materials. I've seen a lot of different sources for this new method but haven't…
Hi all, I have a problem further developing my skills. I started using 3d programs on the side in high school, and now that I'm in university I still do. However I have since moved on from the free software to teach myself Zbrush on a cracked version (sorry :( ), because yeah, I do it on the side for practice and I think…
As the title says, after tackling my first tutorial ever on blender over a donut and a mug (I know, classic. ) I decided to just go at creating my first character for an idea I've had for quite some time now. I should probably go back to the tutorials but i always feel i learn better from just watching and tinkering, so i…
Hello! So, I made 3 space switches for a controler in Maya, with parent contraint, I made a button of type 'enum' and set driven key with these 3 constraints in order for the whole thing work. Whenever I position the controller with space switches and then position some other controller, the controller with space switches…
Most of the platforms you walk on are floating. so something needs to float them. I liked the look of these: The hardest thing about them would be the net texture. I couldn't find any tutorials on tiling net textures, so this took me a while to get working. I did find some examples of others finished works though, and of…
Hey all, this post will be covering my cloth, lace, and jewelry progression along with some [timelapse + tips] videos! While delving deeper into this character, I've steered into the early 20th century as a large source of my inspiration. The fashion and design of the Edwardian Era is filled with lace and flower motifs,…