THQ San Diego is seeking a full time Principal Technical Artist. Responsibilities: Work with Technical Art Director on art processes and tools required to develop AAA sports fighting game. Help lead Art Dept. to deliver at the highest visual quality bar. Work with Art and Engineering Depts. to create new techniques,…
I just thought a Japanese logo on your gallery in the top right corner would do the trick, it's pretty recognisable! But it's still better than some portfolios I've seen, where it takes 3-5 clicks to get to the gallery... As far as the CV go, I'm no expert on the matter, but: -Include your goal. (I would like to work at at…
The Half-Life 2 box does NOT include any hints towards it including a service. It promises you a game but if your relation with Valve has been soured this promise is apparently not upheld. Since it was the manufacturer who put this advertising on the box he was the one misleading his customers into believing the product…
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
Hello! My name is Henry, I'm 29 years old, I've worked in the industry for the better part of my twenties, I Recently left the Game industry last year due to a passing in the Family and moved on to Teaching Game Development at a University in London. Here is my Portfolio: https://haytch.artstation.com/ I am still teaching…
Hi my name is Chris. I am an established 3D Artist with 15 years experience working with 3D software for many well known clients and brands. I am currently based in the UK and am looking for opportunites for remote work. I am ideally looking for a company or companies that can send me regular work. I am flexible on working…
I was told by my teachers and some industry people that unless the job experience is game related, then don't include it. It makes the resume cleaner, and more room to include past game experience as a student. Though it's a personal decision on your part to include it or not.
I created these two busts after starting the new Ranma 1/2 show on Netflix. They’re modeled to resemble two shots from the original opening! For this project, I used Maya for modeling and rendering, with toon shaders inside Maya to achieve the final look. I then used Substance Painter to create masks and textures for the…
xNormal v3.9.1 has been released! It adds a Direct3D 9.0c graphics driver for the 3D viewer , hurray! I was tired of crappy OpenGL drivers thats why included the Direct3D driver for the viewer. This driver can use Shader Model 1, 2 and 3 so people with low-end cards can now use the xNormal 3D viewer. A .X mesh importer has…