Hello! Long overdue progress post on here. Hope this is interesting to look through and feedback is always welcome. Been on other forums like 3dhit, receiving some amazing advice along the way so wanted to see what great advice I could get from all of you on here. This post is showing off the progress on a Frog-themed…
Hello! I'm currently in great need of work and open to indie-friendly rates. I prefer full-time positions (remote) but am also open to freelancing. I'm an environment artist with 5 years of experience (studio jobs + freelance, and I can provide my full CV if needed). Previously, I have worked for Pearl Abyss (unannounced…
This thread is my Off shoot from the Custom Quake 4 Models thread. I felt that I was somewhat HIjacking the thread, so I simply created this thread. The basic Premise, is a friend and I are in the same animation class and both want to get into the Game Industry. We both are a little behind with our portfolios, so to help…
Hi everyone, rushing a thread out here. For my masters degree I am examining whether games engines, (in this case Sandbox 2) can be used as a driver training aid for military vehicles. Current examples include Steel Beasts 2, and VBS2 used by various organisations for training. However these are designed to interface with…
The process is the same whether you're baking low-to-low or high-to-low - substance simply uses the low mesh in place of a high mesh curvature is generated from the normals of the mesh - in Substance's case I believe it renders a world space normal map from the source mesh and derives the curvature from that - this is…
Hello! I am making a model of the Triumph Rocket 3R motorcycle and thought I'd share my journey on polycount as well. :) Here are some photos of the motorcycle: The project started around two years ago with the goal to improve my subd modeling skills. Since I'm doing this in my spare time, work on the project has been very…
“Mountain Station: Journey Through the Peaks” is a cinematic environment inspired by remote high-altitude transit hubs. Built with a focus on realistic lighting, atmospheric depth, and detailed world-building, this scene captures the quiet mood of a mountain station surrounded by mist, cliffs, and cold air. The project was…
Affect3D, a premier producer of erotic adult 3D animation, is looking for talented 3D artists to assist in the production of our upcoming releases. Please review the positions listed below and contact us at jobs@affect3d.com with your portfolio and resume if you’re interested. Quality applicants who can work within our…
Remesh + Project All, or Dynamesh (with projection on); but those will totally change the topology. If you wanted to keep your existing flow, you could try dropping down a few subdivision levels, smooth and relax the surface a bit, and then try the Reproject Higher Subdiv button (Subtools Palette). If you absolutely need…