ive read that topic on cgtalk as well ... i think the main trouble is there is 2 different explainations for edge loop modeling , 1: is the flow of polys (tri or quad) follows the general flow of the muscle groups . (this is stalbergs method) 2: a model is literaly made of loops of edges , that join up at either end .. and…
The grout is too flat. You should create a zgrabdepth heightmap of your texture, apply it as a mask to a 1:1 plane, and blur it. Then subtly apply a displacement to the plane (either in or out - experiment) and then drop the plane with the displacement to a pixol layer, which you then move along Z as needed. You can also…
AMAZING DUDE! enlarge the sharpen of botton a bit... to make sure it cuts :P.. cause it looks about the same size of top sharpen, add some scratchs or cracks or some braking... its a start i know... im exited bro sorry ill make you a sample :P Does this look better? what do you think?
What i meant by smoothing groups is to have large polygons as flat as possible on the LP. For ex. If you have a large poly next to a small one and they are not coplanar (on the same plane) by default you will have an average smoothing or normals on those polys. That will create a large gradient in the normalmap and when…
I am a 14 year old 3d modeler that is going to attend saturday college classes for intro to 3d game art. I need to make a small portfolio with 10 pieces of artwork in it but I am unsure of what kind of work I should show. My sister is a 2d artist and she says that I should post/make work that is original. But I'm not sure.…
SNAPSHOT GAMES is looking for VFX ARTIST, TEXTURE ARTIST and
LEVEL DESIGNER. We are an independent video game development studio in Sofia, Bulgaria, founded in 2013. Since then
we have released two titles - Phoenix Point and Chaos Reborn. Our latest title,
Phoenix Point is a strategy sci-fi game. After its release in…
Hi, I am currently looking for a 2D artist to join me on a project to create a new Mobile App Game. I am currently still in the planning stages of the game, but it will be tower-defence type of game. The 2D artist will be responsible to create most of the art asserts. This includes game backgrounds, static items and most…
Hi, I've been working on a simple tool to create visual novels in Unity. click HERE its an example I just made using the tool really quickly as you can see the tool works with 2D or 3D, so we can get creative on the look and style of the novel ( it doesn't have to be anime style either) I plan to release this tool for…
Indie Team which atm consists of a Programmer and a 3D Character Modeller, is looking for one more member. WHO WE ARE LOOKING FOR 1 Level Designer/Builder. If you have experience with 3D modelling programs, level editing & lightning within Unity 5 you are the right person. Personal portfolio that demonstrates your work is…