Thanks so much for all your help folks! Took all the feedback and have been doing some more studies to try and improve. Here's some stuff I've been working on to keep learning, different face types, all at different stages of progression. Hope to put what I think I've learned back to finishing my character soon~~~ If…
Heyo! Updating this thread with some progress of my latest project. I'm making a Norse shield maiden which will have a similar material and texture treatment as the "Guard" character in this thread. I also plan to have this character as "playable" in unreal engine and able to explore the environment I intend to build. Here…
Happy Halloween! I decided to take a break from modeling yesterday to step back and plan out how I'm going to proceed with my character. This is my first realtime character project using zBrush, Substance and Marmoset so I wanted to make sure I didn't get overwhelmed. During the weeks of November I hope to fully finish the…
presents you... Dear Community, Summer is here, although the weather seems late in joining the party! Anyhow, we hope you are all enjoying the break if you're lucky enough to have leave from work or break in your education. We over at Critical Point: Incursion have been quiet over the last 3 weeks, taking a much needed…
I have decided on what I want for this scene now. After really looking at things and evaluating my reasons for starting this project in the first place I know I wanted to do a medieval piece. So I am creating an Inn that resides on a forest road beside the lake. Travelers from far and wide stay and enjoy the beautiful lake…
Bunch of stuff in progress progress right now. Still intending to come back to the banner (which went over really well at the convention!). Oh, on that note the kickstarter for this project has gone live! Dice of Crowns is a 10 to 15 minute dice game filled with backstabbery. We've already funded and are getting into our…
Frenetic ponies - Thank you so much for the paint over dude, really solid explanation. I'll work on bumping up those emissive values on the lights and boost the indirect lighting coming from the key lights. I'll post some progress shots soon to show my progress with the lighting :) LoganTMT - How would you rebuild the…
Don't worry - I'm not getting at you :) - I actually voted 'yes' before I saw the thread on Polycount. The game looks like a solid and polished experience. Focusing on a singular strong mechanic is certainly the approach I'd take. Personally though, I'm not sure there was enough in the trailer; the majority of it seemed to…
lol @ myself...i thought this post had been deleted! im terrible with forums etc and admittedly a noob whos brain is utter chaos most of the time! anyway, thanks for the advice guys. iv found that using this grey colour is much easier on my eyes than white so im using this instead of the red material. so, here is my latest…
Hey again everyone, been a while since I updated, been making amazing progress thanks to the comments and critiques I've been receiving from classmates, instructors, and friends I am loving how this scene is coming together and am enjoying every minute of it *That is with exception to those blasted gears, maybe someone has…