Our team is looking to contract a character animator for our fast paced arcade FPS game titled Reflex, currently in development. We are looking for experienced character animators. Working with 3DS Max is a bonus but not essential as we're using FBX. Applicants feel free to PM me here, or email me directly at:…
Studio CD Projekt RED - developer of video games based on RPG brand - The Witcher ® and Cyberpunk ® - is looking for ambitious and motivated people to work on two current projects! We are currently looking for talented and passionate people for these positions: Senior Engine Programmer Senior AI Programmer UI Programmer…
Hello, We're looking to hire a 2D artist to create maps for our RPG. The artist will be responsible for creating all of the maps for the game and delivering them in PNG format; we're looking for a handdrawn, yet not too cartoony, style similar to that of the game Saga Frontier 2 for the Playstation- example images are…
Hello! My name is Taylor and I am a 3D artist in the San Francisco area, and I am currently looking for work! I am a bit of a 3D Generalist, but most of my recent work has been Props and Envrionments. I also have experience working with UDK, and Unity pipelines. Feel free to take a look at some samples of my work here:…
We are a small start up tabletop miniatures business and are currently looking for additional help modeling (digital sculpting) mostly stylized characters and monster miniatures they need to be printed via FDM 3d printers. Must be able to work without concept art for these, we will provide the base meshes for the human…
https://www.youtube.com/watch?v=he92yLr1OjI Hey everyone! The Sushi Ben VR team is looking for
additional UE4 artists and designers to help out with production. We have a
full team and are just in need of these last roles to work with us in Unreal. ABOUT THE PROJECT: Inspired by the game director’s experiences working at…
I saw a post from one of the devs saying it does use actual machine learning AI, but it strikes me as odd that so many guides are needed if that’s the case. Maybe it’s needed to cut down processing so the AI can be run locally on your machine. Either way, that example clip isn’t great. It doesn’t look much different from…
Hi all! I'm new to polycount, lookin for a bit of feedback on this knife I made for my portfolio. I'm currently working on a unannounced VR title right now and we needed a lowpoly KA-BAR. I figured I might as well just make a nice looking highpoly render and then reduce the polycount and resolution later for the game. I…
Fallout 4: New Vegas Who Are we? We're a growing team re-creating a game that we love and hold dear to us; 'Fallout:New Vegas' and we're making it using the Fallout 4 Engine! Why join us? Well, you could be looking for experience working within a team or perhaps you want to create assets for Fallout 4. Maybe you just love…