I'm trying to get a better handle on making environments in Unreal, so I decided to take a piece of concept art and try to make an environment based on it. Not necessarily going for 1 to 1 exact recreation but trying to build it in such a way that its true to the concept. I decided to use "The Highway of Tomorrow" by Syd…
I needed a script other day that would calculate normal maps intensity parameter from a target normal map example and match all the project normal maps to same intensity for more unified look . I asked Chat to hipass normal maps, extract high frequency details and measure each pixel normal deviation from vertical, find a…