Hello. I have weird question. I am looking for Square Enix motto. I tried to google it in many diffrent ways but still I got nothing. I am not sure if this was motto of the comapny or some Business Division but it sounded something like that: "We are team of artisians trying to exceed normality(?) (...)" I know that it…
Marmoset is looking to add new members to our team. We have positions open for art, engineering, and sales and technical support roles. These are remote, contract-based positions with flexible working hours. Material/Texture ArtistWe’re looking for experienced, talented artists with a keen eye for detail to create base…
Hi all , My name is Raven Loh, I'm a 3D Environment artist/ Props artist specialize in high quality game ready assets creation. Currently looking for freelance/ remote work. Prefer mid to long term project Please take a look at my portfolio at https://ravenloh.artstation.com/ If you are interested in working with me, do…
www.chademond.com I'm a 3d artist looking to expand my portfolio. I specialize in character design, and am looking for freelance opportunities. My resume and sample of work can be found on my website linked above. Thanks!
2D texture artist (cars and tracks) SimBin Development Team AB is looking for a talented and experienced off-site 2D Artist for one of our upcoming PC productions. SimBin specializes in realistic racing games, like our highly critically acclaimed title GTR (www.gtr-game.com) and our latest project, GT-Legends…
well I'm not an expert but a lot of the loops in the body look \/\/\/\/ which isn't good for UV mapping, animating or form. you can see it in the back view where the rib cage looks like its dented in. Make sure your loops stay as smooth and flat rings as possible. The stomach ring is counter effective, their usually used…
Hello! My name is Diana. I have been developing in 3d for the last two years with ups and downs. It started with a 3d generalist course then a lot of youtube self-help videos, then tiago klafke's environment course on gumroad, some non-profit projects, some attempts to sell models on sketchfab. So it all lead to portfolio…
So, you want to be a texture/material artist? If so, then start grabbing models and texturing them :smile: There is a good amount of models that can be found for download in the Polycount Wiki that are already UV'ed for you to practice baking, texturing, and posing. If you want to be a "look development artist"…
Hi there, I'm currently gathering reference (or not as the case may be) for an environment project I want to do. The inspiration is going to be the kind of neighbourhood residential districts in Tokyo. I'm sure these have a name, but I'm having real trouble finding photo's of the kind of areas I am looking for. Obviously…
Hello everyone, I am part of a team currently developing a game similar to Nintendo's Super Smash Bros series featuring characters and settings from the Touhou Project series, a Japanese "bullet curtain" shooter with a large cult fan following. While we do have a fair number of people working on the project, we are…