keep in mind Custom node isn't a good idea for production use, it prevents code side optimization of the material down stream from the node. Having said that it's a great prototyping/own time tool :)
That all sounds great, I can not wait to see it. :) I spoke to Belisarius Cawl the Adeptus Mechanicus Tech-priest today and he said! "By the Omnissiah’s sacred gears and the holy rites of the Machine Spirit, I consecrate this message to @jbeck3d. May your cogitators hum with flawless precision, your circuits burn with…
If you're talking about shader code (as opposed to Strumpy): half4 warp = tex2D(_WarpTexture, IN.uv_MainTex); //this is your warped texture samplewarp *= 0.1; //Multiply by 0.1half4 c = tex2D(_MainTex, IN.uv_MainTex + warp.rg); //"warp.rg" is the equivalent of your Channel Mask node //all it's doing here is taking your R &…
Sorry, going to have to disagree with you here. If anyone is calling the shots and pulling the leashes on standards, it's Google. There's one person in the world that controls the direction of HTML5...ONE! That person is Ian Hickson, and guess who's payroll he's on? Google's. Anything that goes into the HTML5 standards has…
Hi, I've been trying to fix this problem all morning, I seem to have an issue with my rigged female bust. When ever I make my blend shapes and move the blend shape slider. The mesh moves up (translate Y axis) I seriously do not know how to fix this, I've tried resetting transformations. I've also tried to put the blend…
Practically speaking the only really good way to do this is to do it with custom code nodes. I ported the substance designer viewport shader to shader fx a couple of years ago and it was relatively straightforward once I stopped trying to do it purely with shader fx nodes
Hello, everyone! I am a fine artist working in Brooklyn at a studio where we make sculpture out of Lego bricks. While I was incredibly lucky to score this job, it isn't what I want in a career. I have a BFA in sculpture but I work in my free time learning to make 3D assets using Maya, Substance and Unreal. I also know…
Gameplay Programmer: LightBox Interactive is looking for talented programmers to join our burgeoning studio. As a gameplay programmer, youll be responsible for collaborating with design, content, and engine teams to produce the high-level runtime code that makes our games a successful reality. Responsibilities include but…
Gabecube (love that) is still going to be cheap relative to anything equivalent Personally.. probably won't buy one because I have a better PC for gaming and while I have a couple of Linux mini-pcs they only get used for coding/browsing etc. If you want steamOS and have a decent gaming machine just dual boot your PC . I'd…
@stray One aspect to keep in mind with protagonists (women or otherwise) is what a default is and how the audience feels about it. Broken teen fantasy like Dead or Alive Basketball or Japanese eroge games is an extreme, as are characters from Concord or Dustborn and studios on both sides are very open about it. However the…