Do you guys know a site to learn to make modular assets in maya/zbrush. Don't have to be a tutorial, it can be a video showing the whole proccess or a pdf or something. I would really appreciate that! :)
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…
Audio by Keosz - Super talented and generous dude, check him out if you have time! http://linktr.ee/keosz I wanted MONSTER to be a culmination of everything I've learnt up until this point, to really see what I can do if I pour the time and effort into it. I hope people enjoy it as much as I did making it. Created in UE5…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
Hi guys I have started getting into texturing but want to learn how to make realistic looking textures for games. such as Metals,stone etc in Photoshop. Does anyone know any good tutorials they could link me to. It be much appreciated <span>:smile: </span>
Hi all! Please check out our game we made in Unity (www.unity3d.com) We will move this game to iPhone. I can recommend Unity as a nice toolbox for small teams wanting to prototype games. http://www.eggs.se /satrio
I am working on a high-poly knife and want wrap the handle with an interesting knot pattern like shown in the pictures. I have a hard time de-constructing the tilable pattern since the back side is never shown. My current train of thought is make curve with one tilable section. Duplicating and merging those sections. Then…
Hi guys I have started getting into texturing but want to learn how to make realistic looking textures for games. such as Metals,stone etc in Photoshop. Does anyone know any good tutorials they could link me to. It be much appreciated :)