i'm working on a high polygon assignment. there is an unresolved problem before digging the hole after digging the hole This can be solved by adding a line horizontally, but then the circle becomes distorted. I don't know how to make a wireframe
Thanks for the advice James, yeah here are wireframes for the high poly. Had to printscreen them, as im not sure how to render the model with wireframes.
The way you're half-rendering the wireframe doesn't work. Make one 'in-game' rendering, and one with a wireframe, and possibly with flat/fullbright textures.
Hello there. I'm looking for World of Warcraft wireframe model pictures, it's really hard to find some on google but maybe you guys have some good references. :)